Union of Intelligible Associations
Union of Intelligible Associations

Projects Overview (Explanations)
Global Strategies Project (Explanations)

Strategic ecosystem: Computer representation of strategy networks

Global Strategies Project


1. Background

Since the inception of this project in 1972, efforts have been made to bring together the resources, hardware and expertise to permit networks of problems to be portrayed as networks in graphic form. The data is organized to that end. Ideally this technique would be used to communicate with international organizations concerning the networks of problems and strategies within their area of concern. By representing networks to organizations, they would be encouraged to identify weaknesses in the pattern of relationships indicated and would be able to make suggestions for specific additions or deletions. Similarly the editorial work on networks of strategies would be considerably facilitated. And of course a set of network maps would be an extremely valuable tool as a complement to the text information displayed in this volume.

Despite efforts following the 1976 edition, it was not possible to achieve this for earlier editions. And despite efforts since then, no graphic representations have been possible for this edition. However as will be seen from the inside covers of this volume, it has been possible to experiment with a new software package using the entirety of the strategies database. The approach is discussed in Section TZ (Volume 2), with an indication of progress to date. Aside from the technical issues discussed in Section TZ, the concern here is with new ways of exploring information on complex networks of strategies. The point has been repeatedly made that information on strategies is now overwhelming. Conventional ways of exploring that information are totally inadequate to any insightful overview. Some possibilities are outlined below.

It should be noted that the emphasis here is not on the dynamic approach favoured by "global modellers" in order to represent complex systems. Extensive resources have been allocated to this approach for nearly 20 years without any major breakthroughs of policy significance. Such modelling totally ignores the question of the comprehensibility of any output to those who have to make decisions, even though it concentrates on a small sub-set of quantifiable strategic problems and relationships.

The concern here is with the larger challenge of representing the extensive network of strategies, whether tangible or "fuzzy", in ways which give a sense of context. The intent is therefore both less ambitious from a theoretical point of view and more ambitious in terms of encompassing the full range of issues with which people are concerned -- whether or not they can be reflected in any systems model. From a mathematical point of view, in contrast with conventional modelling the tools used are those of graph theory, topology and work on partially ordered sets. But the intent is to use these to design appropriate algorithms to simplify the user's understanding of the patterns of strategies. The following facilities acquire greater significance with the increasing use of CD-ROM to hold information on large databases and to facilitate access to them.

2. Representation of strategy "hierarchies"

There is a need to be able to portray a strategy hierarchy fully for inspection. Whilst this can be done in a non-graphic mode (as is currently the case in editorial work), the approach is cumbersome. Ideally users should be able to view the whole hierarchy or zoom into parts of it, accessing the descriptive data when required. This facility is of special interest given that strategy hierarchies are not simple. A single strategy may be part of several tree structures.

3. Representation of sets of strategies

Although relationships between strategies may not be known, it should be possible to view those in related subject domains. Again this can be done in a non-graphic mode, but users need the facility of looking at the strategies in any domain at different levels of detail, whether the tops of hierarchies only or at any of a succession of levels below. The need for this facility is obvious in the case of geographic information, where the need may be for more or less detail (eg including or excluding towns of smaller size). Increasing detail would thus include in the graphic display the hierarchical links to more specific strategies, just as minor roads to smaller towns are included when a more detail geographical map is used.

4. Vicious and serendipitous cycles linking strategies

There are two patterns of functional relationships between strategies in the database at present: undermined by/undermining and facilitated by/facilitates. Again these can be explored in non-graphic mode but this becomes especially difficult when combined with the question of hierarchical level. Specifically the difficulty lies in determining to which hierarchical level a functional relationship should point. Much greater flexibility is required by users in navigating through the networks in order to get a sense of the pattern of relationships at the appropriate level of detail. Preliminary work has been done on identifying vicious loops linking 3 or more strategies in cycles. This is discussed in Section TZ.

5. Configuring patterns of strategies

In the features discussed above the emphasis is placed on holding the data in a form which respects its inherent complexity. The user is obliged to navigate through it using the new manoeuvring possibilities. This only responds partially to the user's needs to obtain an integrative overview of the data. Other approaches are possible if the user is allowed to experiment with various distorted presentations of the data (analogous to the need of map-makers to use various "projections" when presenting data on the globe on the surface of a sheet of paper). Some possibilities include:

6. Experimental emphasis

Given the present conceptual bankruptcy in the face of the complexities of the resolutique (in Club of Rome terminology) there is a strong case for experimenting with unusual ways of portraying networks of strategies. There is little hope that major breakthroughs can emerge from agendas formulated in terms of a linear sequence of points, as remains standard practice in policy-making discussions. The hardware and software skills to engage in such experiments are readily available and widely used outside the policy environment.

From Encyclopedia of World Problems and Human Potential